Language Overview¶
Chapel is an emerging parallel programming language designed for productive scalable computing. Chapel’s primary goal is to make parallel programming far more productive, from multicore desktops and laptops to commodity clusters and the cloud to high-end supercomputers. Chapel’s design and development are being led by Hewlett Packard Enterprise (formerly by Cray Inc.) in collaboration with academia, computing centers, and industry.
Chapel is being developed in an open-source manner at GitHub under the Apache v2.0 license and also makes use of other third-party open-source packages under their own licenses. Chapel emerged from Cray’s entry in the DARPA-led High Productivity Computing Systems program (HPCS). It is currently being hardened from that initial prototype to more of a product-grade implementation.
This section provides a brief overview of the Chapel language by discussing first the guiding principles behind the design of the language and second how to get started with Chapel.
Guiding Principles¶
The following four principles guided the design of Chapel:
General parallel programming
Locality-aware programming
Object-oriented programming
Generic programming
The first two principles were motivated by a desire to support general, performance-oriented parallel programming through high-level abstractions. The second two principles were motivated by a desire to narrow the gulf between high-performance parallel programming languages and mainstream programming and scripting languages.
General Parallel Programming¶
First and foremost, Chapel is designed to support general parallel programming through the use of high-level language abstractions. Chapel supports a global-view programming model that raises the level of abstraction in expressing both data and control flow as compared to parallel programming models currently in use. A global-view programming model is best defined in terms of global-view data structures and a global view of control.
Global-view data structures are arrays and other data aggregates whose sizes and indices are expressed globally even though their implementations may distribute them across the locales of a parallel system. A locale is an abstraction of a unit of uniform memory access on a target architecture. That is, within a locale all threads exhibit similar access times to any specific memory address. For example, a locale in a commodity cluster could be defined to be a single core of a processor, a multicore processor, or an SMP node of multiple processors.
Such a global view of data contrasts with most parallel languages which tend to require users to partition distributed data aggregates into per-processor chunks either manually or using language abstractions. As a simple example, consider creating a 0-based vector with \(n\) elements distributed between \(p\) locales. A language that supports global-view data structures, as Chapel does, allows the user to declare the array to contain \(n\) elements and to refer to the array using the indices \(0 \ldots n-1\). In contrast, most traditional approaches require the user to declare the array as \(p\) chunks of \(n/p\) elements each and to specify and manage inter-processor communication and synchronization explicitly (and the details can be messy if \(p\) does not divide \(n\) evenly). Moreover, the chunks are typically accessed using local indices on each processor (e.g., \(0..n/p\)), requiring the user to explicitly translate between logical indices and those used by the implementation.
A global view of control means that a user’s program commences execution with a single logical thread of control and then introduces additional parallelism through the use of certain language concepts. All parallelism in Chapel is implemented via multithreading, though these threads are created via high-level language concepts and managed by the compiler and runtime rather than through explicit fork/join-style programming. An impact of this approach is that Chapel can express parallelism that is more general than the Single Program, Multiple Data (SPMD) model that today’s most common parallel programming approaches use. Chapel’s general support for parallelism does not preclude users from coding in an SPMD style if they wish.
Supporting general parallel programming also means targeting a broad range of parallel architectures. Chapel is designed to target a wide spectrum of HPC hardware including clusters of commodity processors and SMPs; vector, multithreading, and multicore processors; custom vendor architectures; distributed-memory, shared-memory, and shared address-space architectures; and networks of any topology. Our portability goal is to have any legal Chapel program run correctly on all of these architectures, and for Chapel programs that express parallelism in an architecturally-neutral way to perform reasonably on all of them. Naturally, Chapel programmers can tune their code to more closely match a particular machine’s characteristics.
Locality-Aware Programming¶
A second principle in Chapel is to allow the user to optionally and incrementally specify where data and computation should be placed on the physical machine. Such control over program locality is essential to achieve scalable performance on distributed-memory architectures. Such control contrasts with shared-memory programming models which present the user with a simple flat memory model. It also contrasts with SPMD-based programming models in which such details are explicitly specified by the programmer on a process-by-process basis via the multiple cooperating program instances.
Object-Oriented Programming¶
A third principle in Chapel is support for object-oriented programming. Object-oriented programming has been instrumental in raising productivity in the mainstream programming community due to its encapsulation of related data and functions within a single software component, its support for specialization and reuse, and its use as a clean mechanism for defining and implementing interfaces. Chapel supports objects in order to make these benefits available in a parallel language setting, and to provide a familiar coding paradigm for members of the mainstream programming community. Chapel supports traditional reference-based classes as well as value classes that are assigned and passed by value.
Generic Programming¶
Chapel’s fourth principle is support for generic programming and polymorphism. These features allow code to be written in a style that is generic across types, making it applicable to variables of multiple types, sizes, and precisions. The goal of these features is to support exploratory programming as in popular interpreted and scripting languages, and to support code reuse by allowing algorithms to be expressed without explicitly replicating them for each possible type. This flexibility at the source level is implemented by having the compiler create versions of the code for each required type signature rather than by relying on dynamic typing which would result in unacceptable runtime overheads for the HPC community.
Getting Started¶
A Chapel version of the standard “hello, world” computation is as follows:
writeln("hello, world");
This complete Chapel program contains a single line of code that makes a
call to the standard writeln
function.
In general, Chapel programs define code using one or more named
modules, each of which supports top-level initialization code that is
invoked the first time the module is used. Programs also define a single
entry point via a function named main
. To facilitate exploratory
programming, Chapel allows programmers to define modules using files
rather than an explicit module declaration and to omit the program entry
point when the program only has a single user module.
Chapel code is stored in files with the extension .chpl
. Assuming
the “hello, world” program is stored in a file called hello.chpl
, it
would define a single user module, hello
, whose name is taken from
the filename. Since the file defines a module, the top-level code in the
file defines the module’s initialization code. And since the program is
composed of the single hello
module, the main
function is
omitted. Thus, when the program is executed, the single hello
module
will be initialized by executing its top-level code thus invoking the
call to the writeln
function. Modules are described in more detail
in Modules.
To compile and run the “hello world” program, execute the following commands at the system prompt:
> chpl hello.chpl
> ./hello
The following output will be printed to the console:
hello, world